Linux gameplay4KFirst-person shooter

DOOM: The Dark Ages4K gameplay on Linux

Enter the Slayer’s medieval war against Hell in this 4K Linux gameplay recording on a Radeon RX 7900 XTX and Ryzen 7 7800X3D.

Captured on a Maximum Settings PCWatch on YouTube (opens in a new tab)

The game behind the demo

About DOOM: The Dark Ages

DOOM: The Dark Ages is id Software’s single-player prequel to DOOM (2016) and DOOM Eternal. It places the Slayer in a dark medieval conflict that blends science-fiction weaponry with ruined castles, sprawling battlefields, and supernatural enemies. The Shield Saw joins familiar heavy weapons and encourages a grounded style of combat built around standing your ground and responding to incoming threats. Exploration adds secrets and challenges beyond the central fights, while the story follows an earlier chapter in the Slayer’s legend. Bethesda Softworks publishes this entry in the modern DOOM series.

Developer
id Software
Play style
Single-player campaign
Official game details on Steam (opens in a new tab)

Inside this recording

DOOM on Linux at a published 4K resolution

The May 24, 2025 upload runs for 29 minutes and 22 seconds and names a Ryzen 7800X3D processor alongside a Radeon RX 7900 XTX graphics card. Maximum Settings has confirmed that this session runs on Linux. The 4K label identifies the resolution advertised for the recording, while the full graphics configuration and any upscaling choices are not included in the upload metadata.

Motion and combat readability

For a fast first-person game, image clarity during turns can be as useful to inspect as a still frame. Watch how movement, effects, and scene transitions appear in the recording. Video playback can show that presentation, but it cannot measure the input latency you would experience on your own connection.

How to read the resolution and performance details

The setup above uses information published with the video. Linux was confirmed by Maximum Settings for this recording. The publication date identifies the upload, not a fresh compatibility test.

A recording’s stated resolution, its native or upscaled rendering resolution, and the quality selected in YouTube are different things. Game FPS, the cloud stream’s target frame rate, and YouTube playback FPS are also separate. This upload does not provide average-FPS or 1% low benchmark logs.

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