The game behind the demo
About Warhammer 40,000: Darktide
Warhammer 40,000: Darktide is Fatshark’s cooperative first-person action game set in the sprawling hive city of Tertium. Players create their own operatives, choose a class, and join a strike team fighting to contain a Chaos uprising. Combat switches between ranged weapons and close-quarters melee, with enemy specialists, dense hordes, and changing mission conditions demanding teamwork. Character abilities and equipment let players shape their role in the squad, while industrial machinery and monumental gothic architecture give each environment a distinctive atmosphere. It is a game built around staying together, adapting your loadout, and surviving the next encounter as a team.
- Developer
- Fatshark
- Play style
- Cooperative action
Inside this recording
4K Linux gameplay with ray tracing
Published on May 30, 2026, this 7-minute, 42-second recording focuses on Darktide running on a bare-metal Maximum Settings PC. The upload describes 4K output, maximum settings, ray tracing enabled, and the Vulkan encoder. Vulkan encoding describes the video capture/streaming path; it does not, by itself, identify the game’s rendering API. The video is a useful way to explore the presentation of this particular Linux session alongside its published setup.
Lighting, movement, and frame pacing
As you watch, look at how lighting and fine environmental detail read during movement. Camera turns and combat transitions are useful moments for assessing visible consistency. Measured averages and frame-time logs would be needed to turn those visual impressions into a repeatable Linux benchmark.
How to read the resolution and performance details
The setup above uses information published with the video. Linux was confirmed by Maximum Settings for this recording. The publication date identifies the upload, not a fresh compatibility test.
A recording’s stated resolution, its native or upscaled rendering resolution, and the quality selected in YouTube are different things. Game FPS, the cloud stream’s target frame rate, and YouTube playback FPS are also separate. This upload does not provide average-FPS or 1% low benchmark logs.